Zygon



Zygon

 Medium Monstrous Humanoid

 (Shapechanger)

 Hit Dice: 4d8+4 (22 hp)

 Initiative: +1

 Speed: 30 ft. (6 squares)

 Armor Class: 15 (+1 Dex, +4 natural),

 touch 11, flat-footed 14

 Base Attack/Grapple: +4/+5

 Attack: Slam +5 melee (1d6+1)

 Full Attack: Slam +5 melee (1d6+1)

 Space/Reach: 5 ft./5 ft.

 Spells: Poison

 Special Qualities: Change shape, immunity

 to sleep and charm effects

 Saves: Fort +4, Ref +5, Will +6

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Abilities: Str 12, Dex 13, Con 12, Int 13,

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Wis 14, Cha 13

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Skills: Bluff +10*, Diplomacy +3, Disguise

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> +9* (+11 acting), Intimidate +3, Listen +6,

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Sense Motive +6, Spot +6

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Feats: Dodge, Great Fortitude

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Change Shape (Su): A Zygon can assume the shape

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> of any large or Medium size creator. In humanoid form, the

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> doppelganger loses its natural attacks. A doppelganger can

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> remain in its humanoid form until it chooses to assume a new

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> one. A change in form cannot be dispelled, but a doppelganger

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> reverts to its natural form when killed. A true seeing spell or

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> ability reveals its natural form.

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Spells: Poison (as Level: Clr 4, Drd 3)

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none">

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> Skills: A Zygon has a +4 racial bonus on Bluff and Disguise

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> checks. *When using its change shape ability, a Zygon

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> gets an additional +10 circumstance bonus on Disguise

<p class="MsoNormal" style="mso-layout-grid-align:none;text-autospace:none"> checks.

.