Medium sized aberration
Hit die: 8d8+8 (44hp)
Initiative: +6 (+ 2 dex; +4 improved initiative)
AC: 15 (+2 dex, +3 natural)
Damage: (see spell descriptions)
Special quality: telepathy, Psionics
Face/ reach: 5ft by 5ft/5ft
Saves: fort +3, ref +4, will +9.
Abilities: Str 12, Dex 14, Con 12, Int 19, wiz 17,
Skills: bluff +8, concentration +12, hide +8, intimidate +10, knowledge (any two)+9, listen +10, move silent +7, spot +10
Alignment: usually lawful evil
Modify memory (sp): same as the bard spell of the same name, a Silence can remove the memory of the target of ever seeing the Silence. The victim can only remember that they saw… something….
Trap the soul (ex): same as sor/wiz spell of the same name however a Silence traps the creator’s live force within the Silence body as nourishment.
Telepathy (su): a Silence can communicate telepathically with any creature within 100 ft that has a language.
Psionics (sp): at will teleport without error, charm monster, detect thoughts, levitate, and suggestion, power word kill. These abilities are as the spells cast by an 9th level sorcerer (save DC 13 + spell level)